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CGI – free software
3D Character Generation
Blender 3D
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Boolean to cut a window
Transparency and Alpha Channels
Fluids in 3ds Max
Render from 3ds Max
Adding Sound to 3ds Max
Change Viewport Background
Creating a bottle
Maya
Games development
Construct
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Unity Games Engine
Unity Web GL
Unity animation
Unity sound
Unreal Games Engine
EGX Rezzed 2019 Indie Games
Sprites
UAL Creative Media Level 2
Creating textures
Free Textures
3D Printing
Desert mud house incorporating stable 28mm – 32mm – £45
MakerBotRep5
Party Tricks
MiniDelta
3D scanning + photogrammetry
Home
Murder in the Citizens’ Jury
Your animations
About Us
Voiceovers
Imps! project
Online teaching
Places to Visit
Isle of Machines – fantastic creatures!
The Tintin Museum!
Media
Animation Principles
Storyboards
Music + Sound fx
MoCo – Motion Control and rigs
Walk Cycles
Flap Cycle
Run Cycle for Jim Spaceborn
Showreels
2D + StopMo
Character design
Intro to Stop-mo
2D animation and drawing apps
Designing comics
Krita
Stykz – stickman animation
Insanimation
3D & Games
3D Modelling
CGI – free software
3D Character Generation
Blender 3D
3ds Max
Boolean to cut a window
Transparency and Alpha Channels
Fluids in 3ds Max
Render from 3ds Max
Adding Sound to 3ds Max
Change Viewport Background
Creating a bottle
Maya
Games development
Construct
Godot
Unity Games Engine
Unity Web GL
Unity animation
Unity sound
Unreal Games Engine
EGX Rezzed 2019 Indie Games
Sprites
UAL Creative Media Level 2
Creating textures
Free Textures
3D Printing
Desert mud house incorporating stable 28mm – 32mm – £45
MakerBotRep5
Party Tricks
MiniDelta
3D scanning + photogrammetry
MakerBotRep5
Manuals
MakerBot software
https://rigid.ink/