Set up project folder, put images into scene assets/images
Draw a plane from the front view
M to bring up Mapping, choose Scanline General and pull out to the left from Diffuse
Remember to remove the tick from Show Frozen in Grey
Choose the Circle overlapping with a Square symbol and choose Line:
Draw a spline over the frozen image on the plane. Right Click to end the line.
Modify> Lathe and choose the correct axis
Right-Click on Editable Mesh and make it a Poly,
choose Border, click on an edge of the top (or bottom) and Cap:
Use f3 and f4 to display or hide the shading and mesh lines:
Slice
Unwrap, Point to Point seams
Tools>Render UVW template as a .png format to take into Photoshop.
Select Object then Viewport Canvas
Use Brush or Clone Tool. Paints onto the current material .png file