Teaching at colleges and online

When the first pandemic lock-down started I was teaching Games Design Level 2 at Eastleigh College. We switched to using Teams and Google Classroom for meetings, briefs and submissions. In addition to live instruction, I recorded some instructional videos in advance to be available at whatever time best suited the student, with the advantage the student could re-watch any part that was not immediately clear, or at the point that they most needed the information – a tenet of Androgogy (how adults learn). This asynchronous approach is particularly inclusive of students with caring responsibilities and mature students with conflicting commitments such as employment.

Here is an example of a pre-recorded video, with logos overlaid by me in post-production using Adobe Premiere Pro. The learning objective was for the students to get their project work online so that I could provide feedback and the examination board at UAL could confirm their grades:

I 3D-printed the figurine at the start and used the same file (after decimating it to make it small enough for an online game) in the simple Imps! Egypt Unity project that I created for demonstration purposes (use the mouse/trackpad plus the W, A, S and D keys to navigate).

Here is an example of a student’s project, successfully uploaded. (NB on a Mac, Safari does not automatically play WegGL sound, so online Unity projects are better viewed in Firefox, Chrome or Edge browsers).

Here is an example of a ‘live’ recording made of a Photoshop class to allow the students repeat access to the information:

https://youtube.com/watch?v=pRRci2s4WCE

Most of my recent material is currently on Google Classroom, elsewhere on this my-animation.co.uk website or on my teaching site at www.jednet.co.uk but I can port it across to your VLE of choice, such as OneNote/Moodle/Blackboard/Google Classroom…

Example of content (about storyboards) on my-animation:

Example of content (about storyboards) on my-animation:

Example of content (about character design) on jednet.co.uk: http://www.jednet.co.uk/2D/characterdesign.html

I worked as a Digital Resources Developer from 2019 – 2026 for the University of Southampton, creating engaging learning content for the Centre for Higher Education Practice (CHEP) as video, interactive ThingLink infographics and SharePoint, WordPress and other Web design tools. During the pandemic, our department’s primary role was to advise our teaching colleagues about appropriate digital tools and associated pedagogy/androgogy in the pivot to online learning. CHEP’s ongoing role is to develop the academic practice of lecturers, researchers, knowledge exchange and enterprise practitioners and PhD student demonstrators.