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  • Home
  • Murder in the Citizens’ Jury
  • Your animations
  • About Us
    • Voiceovers
    • Imps! project
    • Online teaching
    • Places to Visit
      • Isle of Machines – fantastic creatures!
      • The Tintin Museum!
    • Media
  • Animation Principles
    • Storyboards
    • Music + Sound fx
    • MoCo – Motion Control and rigs
    • Walk Cycles
      • Flap Cycle
      • Run Cycle for Jim Spaceborn
    • Showreels
  • 2D + StopMo
    • Character design
    • Intro to Stop-mo
    • 2D animation and drawing apps
    • Designing comics
    • Krita  Krita
    • Stykz – stickman animation
    • Insanimation
  • 3D & Games
    • 3D Modelling
      • CGI – free software
      • 3D Character Generation
      • Blender  Blender 3D
      • 3ds Max
        • Boolean to cut a window
        • Transparency and Alpha Channels
        • Fluids in 3ds Max
        • Render from 3ds Max
        • Adding Sound to 3ds Max
        • Change Viewport Background
        • Creating a bottle
      • Maya
    • Games development
      • Construct  Construct
      • Godot  Godot
      • Unity  Unity Games Engine
        • Unity Web GL
        • Unity animation
        • Unity sound
      • Unreal  Unreal Games Engine
      • EGX Rezzed 2019 Indie Games
      • Sprites
      • UAL Creative Media Level 2
    • Creating textures
    • Free Textures
    • 3D Printing
      • Desert mud house incorporating stable 28mm – 32mm – £45
      • MakerBotRep5
      • Party Tricks
      • MiniDelta
      • 3D scanning + photogrammetry

Month: April 2018

Posted on April 14, 2018May 18, 2018 by Jed — Leave a comment

QEF 2018: Winter Paralympics

Winter Olympics and Paralympics 2018 animations created by residents and staff at QEF Dorincourt during the my-animation workshops. Editing and sound fx by Jamie Gibbs.

13th February 2018 animation workshop:

5th April 2018 animation workshop:

Categories: QEF animations, Your animations
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