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EGX Rezzed 2019 Indie Games
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Boolean to cut a window
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Change Viewport Background
Creating a bottle
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3D scanning + photogrammetry
Home
Your animations
About Us
Imps! project
Online teaching
Places to Visit
Isle of Machines – fantastic creatures!
The Tintin Museum!
Media
Animation Principles
Storyboards
Music + Sound fx
MoCo – Motion Control and rigs
Walk Cycles
Flap Cycle
Run Cycle for Jim Spaceborn
Music and Sound for your Riddle Cave. If not there then BLOG:
Showreels
2D + StopMo
Intro to Stop-mo
2D animation and drawing apps
Animate CC
CHEP gateway tests
Student centred, aligned learning and teaching
CHEP charts test
Adobe Flash >> Animate CC
Designing comics
Ps Distort and Warp
Krita
Stykz – stickman animation
Photoshop animation
Christmas greetings
Kid’s drawings rendered in Photoshop
Insanimation
3D & Games
CGI – free software
Young Game Designer
3D Character Generation
Blender 3D
Games development
Construct
HUD
Godot
Unity Games Engine
Unity Web GL
Unity animation
Unity sound
Unreal Games Engine
EGX Rezzed 2019 Indie Games
UAL Creative Media Level 2
3ds Max
Boolean to cut a window
Transparency and Alpha Channels
Fluids in 3ds Max
Render from 3ds Max
Adding Sound to 3ds Max
Change Viewport Background
Creating a bottle
Maya
Creating textures
Free Textures
3D Printing
MakerBotRep5
Party Tricks
MiniDelta
3D scanning + photogrammetry
MakerBotRep5
Manuals
MakerBot software
https://rigid.ink/